![]() ![]() Most importantly, Cinema 4D 11 introduces an entirely new approach to animation. And using the new Doodle tool you can draw onscreen to quickly explore animation ideas and collaborate with others. You can also switch on onion-skinning to see a ghosted version of an object’s surrounding animation on the current frame. For example, you can now view your soundtrack’s waveform in the timeline, which helps greatly when it comes to synchronising. Previous releases have added functionality at the expense of complexity, but version 11 sees an attempt to restore usability. Maxon was specifically commissioned by Sony to develop Projection Man for use in films such as Polar Express and Beowulf and now this power is made available to everyone.Ĭinema 4D’s second great focus is animation. The beauty is that, while the results can look astonishingly complex, both geometry and texturing are actually kept as simple as possible. By then creating additional cameras and camera mappings you can patch the matte so that you can move seamlessly through your painted scene. The resulting textures are then applied as object materials, complete with generated masks. Essentially you add a camera and then, using the new Projection Man palette, you can select objects and render their current view out to TIFF or PSD format for painting in BodyPaint or, more likely, Photoshop. Traditionally a matte is a photo-realistic painted background for a film set and Cinema 4D 11 brings the same idea to the digital desktop. This power is impressive enough, but Cinema 4D 11 takes advanced texture handling to a completely new level with its support for matte painting. ![]() ![]() Here, the new release adds dedicated Blur, Sharpen and Colourise tools, improved handling of brushes including support for Photoshop’s ABR brush format, improved Wacom Art Pen support and re-organized and simplified handling of presets. As its name suggests, the great strength of BodyPaint is that it lets you paint directly onto the surface of your objects, targetting any material channel – colour, alpha and so on. The texturing capability that sets Cinema 4D apart from other modellers is its inclusion of the BodyPaint 3D module – available as a full-price (£746 inc VAT) standalone application for users of 3ds max, LightWave 3D, Maya and XSI. So, if the machine “AtomicSamurai” goes offline it would need to connect to the internet and check-in by. The date shown is, and if this machine were to go offline, it would have 14 days to gain an internet connection and sync up with our servers to validate the license. Here is an example to make this more clear: This is a security measure, so if you do happen to go offline, you are not immediately thrown off and have 14 days to reconnect.If for some reason the 14 days is counting down, you will start getting notifications days before there is no more time left. Only when you go offline, the 14 days will start counting down. This is nothing you need to worry about unless your machine goes offline, because every time you launch C4D or open the Cinema 4D License Manager, the clock resets to the 14-day allowed offline limit. The dates located to the right of the clock icon refer to the amount of time remaining before C4D needs to check-in or “sync” with the servers to validate the license the “Online Sync Due” date. This means you can get 14 days of use without an internet connection. It does not mean that your license will expire after 14 days. Most likely this refers to the time period before Cinema 4D needed to check with the server for license validation aka “Online Sync Due”. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |